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Mastering 3D Animation
by Peter RatnerRiveting illustrations and step-by-step instructions show animators at all
levels how to create professional, studio-quality 3D models and animations in this easy-to-follow guide that includes a CD-ROM. From basic to advanced
information, this handbook covers it all: NURBS and polygon modeling/animating; deformation tools; modeling human figures and expressive facial animation; lighting, surfacing, composition, and special
effects.
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The Art of 3-D Computer Animation and Imaging : Computer Animation and Imaging ( 2000, 2nd Edition )
by Isaac Victor Kerlow
This second edition includes color images from such recent films as Blue Sky Studio's Oscar-winning short, Bunny, and from Pixar's short, Geri's Game. The rendering techniques used in
Bunny and the animated cloth techniques used in Geri's Game are discussed, as are topics like advanced modeling, lighting, and shading and surface characteristics. Advanced animation
concepts such as motion dynamics, procedural animation, crowd animation.
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Mastering 3D Graphics: Digital Botany and Creepy Insects
by Bill Fleming
Mastering 3D Graphics features a series of advanced, in-depth tutorials, in which Bill Fleming explains, step-by-step, how to create lush,
professional-quality natural environments and their six-legged denizens. The only guide covering all major 3D graphics programs that run on the Windows
95 and NT platforms—including LightWave, MAX, Animation Master, and trueSpace
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Digital Character Animation 2 by Lachmi Khemlani
The new edition covers modeling, skeletal deformation techniques, and animation timing and lip sync. Luckily, it doesn't neglect the fundamental
building blocks of good, basic character animation techniques, to which the book devotes an entire chapter. Click Here for price and More Info |
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Into 3D with form-Z by Lachmi Khemlani
Published: Jan. 1999 - This is the first book that has been written for the latest release of form.Z, version 3.0. It lets you bypass classroom instruction and
lengthy software manuals, taking you step-by-step through the full range of system capabilities: from 2D through 3D modeling, lighting effects, rendering, and animation .
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Digital Character Animation by George Maestri
This book provides the essential information needed to create convincing computer-generated characters in 2D and 3D. Applying conventional character animation techniques such as walk cycles and lip sync to computer
animation is explained, along with teps for giving your characters the illustion of life. This step-by-step guide gives you selected examples shown in various
programs, along with a discussion of tools and techniques common to all major animation programs.
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Principles of 3D Computer Animation by Michael O'Rouke
This book is designed for those looking to bread into the business. It gives readers a broad overview of the 3D marketplace. Offers practical, real-world
tutorials that will have readers creating 3D graphics quickly. Discusses techniques for using 3D programs on all platforms. Comes with a CD-ROM that includes demo versions of 3D software, texture samples, sample
animation, color bars, and more!
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Creating 3D Animation: The Aardman Book of Filmmaking by Peter Lord, Brian Sibley &Aardman Animations
What do Wallace and Gromit, Godzilla, and Gumby have in common? They're all examples of 3-D animation. From Aardman Studios in Bristol,
England, winner of three Academy Awards, comes a thorough book on the subject and one of the first to include complete instructions for making a 3-D animated film. 478 illustrations, 450 in color. Click Here for price and More Info |
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Inside Form Z : Guide to 3d Modeling and Rendering by Eden Greig Muir, Cory Clarke, Nam-Ho Park
This book was designed as a comprehensive textbook to facilitate similar courses in engineering and architecture. However, the authors kept it concise
and profusely illustrated with 3D work so it's also an ideal tool for those who are learning 3D on their own. Included is all the good hints that can save you
weeks on the learning curve. The tutorial examples range from easy to complex, and all allow you to follow along step by step. Click Here for price and More Info |
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Animation Tips and Tricks for Windows and Mac by Don Foley & Melora Foley
This book shows graphic artists how they can produce professional-looking animations using programs they already own, without having to purchase
expensive dedicated software. It's step-by-step procedures cover techniques for working in Photoshop, Kai's Power Tools, Poser, Extreme 3D, and Infini-D,
and others. It covers techniques such as creating complex models, morphing, animations for the World Wide Web and CD-ROM, sequencing, and virtual reality
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3D Human Modeling and Animation by Peter Ratner & Pe Ratner
This book builds a bridge from traditional figure drawing, painting, and sculpture to the new field of creating and animating figures with electronic technology. The author provides a comprehensive, non-software and
non-hardware specific guide to modeling figures, using illustrations to explain every step in a clear manner to make it possible to build and animate digital humans, no matter what the reader's previous skill level.
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