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Future Releases
9/30/01
Mastering Lightwave Modeler

11/2001
The Animator's Survival Kit : A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators

8/2001
The Lightwave 6.5 Project Handbook

9/2001 The West Wing Script Book

6/29/01
The Making of Final Fantasy:
The Spirits Within

11/2/01
Monsters, Inc.

9/1/01
The Anime Encyclopedia:  A Guide to Japanese Animation Since  1917 

9/30/01 So, You Wanna Be Comic Book Artist:   How to Create Your Own SuperHero's,  Sell Your Strip, and Become Famous

11/1/01
The Crocodile Hunter:
The Incredible Life and Adventures of Steve

Animation/Anime/Artist

Atlantis the Lost Empire:  The Illustrated ScriptAtlantis the Lost Empire: The Illustrated Script
by  Disney

This book combines the best elements of "art of/making of" books and illustrated screenplays. The "work-in-progress" script is illustrated using preproduction artwork offering readers a window into the filmmakers' creative process. Unlike standard illustrated scripts which feature final film frames.  This unorthodox volume is filled with insightful notes, humorous sketches.

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Disney's Atlantis the Lost Empire:  The Essential GuideDisney's Atlantis the Lost Empire: The Essential Guide
by  David John

The guide brings DK's unique design style to Disney's rich cast of characters, locations, and bizarre vessels featured in the movie. This official pictorial guide gives you a behind-the-scenes look at the movie.
 The story of the Sheperd's Journal with timeline tracing Atlantis's history back through the mists of time, plus the code to the Atlantean language. Fascinating annotated illustrations depict the amazing vehicles and vessels, and displayed in brilliantly animated color. Exclusive profiles of the movie's characters.

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Anime:  From Akira to Princess Mononoke:  Experiencing Contemporary Japanese AnimationAnime: From Akira to Princess Mononoke: Experiencing Contemporary Japanese Animation
by  Susan Jolliffe Napier

This is by far one of the best books written on anime, ranking with Helen McCarthy's Hayao Miyazaki: Master of Japanese Animation and Frederik L. Schodt's Manga! Manga! The World of Japanese Comics. In fact, Anime from Akira to Princess Mononoke is a great compliment to these two other books in a critical studies course on Japanese animation.

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The Making of Final Fantasy:  The Spirits WithinThe Making of Final Fantasy: The Spirits Within
by Bradygames (Editor)     Available July 30

The Making of FINAL FANTASY: The Spirits Within book will feature an inside look into the making of the movie. The book includes storyboards, the movie script, concept sketches, and images of the characters, sets and props from the movie. Behind-the-scenes information and interviews with the creative minds behind this ground-breaking production. The book brings to light the truly staggering level of work and detail involved in the movie's development.

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ShrekShrek
by Ellen Weiss

Book description not available.

This is not by the origional author, William Steig.
 

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The One-Hour Watercolorist The One-Hour Watercolorist
by Patrick Seslar

This book provides a valuable source of technical information that can help the paint-shy art lover take a big first step in putting brush to paper. The title may be slightly exaggerated, as many of the paintings take more than an hour, but the point is to show that by breaking down a work into steps, something substantial can be accomplished in a relatively short period.

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Painting Crystal and Flowers in WatercolorPainting Crystal and Flowers in Watercolor
by Susanna Spann

Susanna Spann shows artists how to capture the unmatched beauty of crystal and flowers in watercolor by "building" paintings like a Polaroid picture, developing them layer by layer, value by value, creating works full of drama and feeling.

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Manga Mania:  How to Draw Japanese ComicsManga Mania: How to Draw Japanese Comics
by Christopher Hart

Hart, a successful contributor to MAD magazine, the Blondie cartoon strip, and film and TV, adds another volume to his prolific output of books, which includes his recent Cartooning for the Beginner.  Here he presents the only book on how to draw the wildly popular manga style of comic book art.


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How to Draw Aliens, Mutants & Mysterious CreaturesHow to Draw Aliens, Mutants & Mysterious Creatures
by Christopher Hart

Book review not available
 


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So You Thought You Cou,ldn't Draw So You Thought You Couldn't Draw
by  Sandra McFall Angelo

This simple drawing system was created especially for people who think they don't have any talent. Designed as a self-study workbook, it eases the novice painlessly through a grid system involving four straightforward steps: shape, line, value, and texture. Very specific instructions eliminate guesswork, and information on how to draw from photographs is also included.

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Kids/Teens

Kids Draw Knights, Kings, Queens & DragonsKids Draw Knights, Kings, Queens & Dragons
by  Christopher Hart
 

Book description not available.

 

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Ed Emberlery's Fingerprint Drawing Book Ed Emberlery's Fingerprint Drawing Book
by Ed Emberley

Ed Emberley adds to his popular drawing books series with his paper-over-board Ed Emberley's Fingerprint Drawing Book. An opening spread describes the necessary "ingredients" for using fingertips as paintbrushes (inkpads, poster paints, food coloring, etc.  Emberley leads by example, adding one element at a time to show how to make a frog,  or a bumblebee in "The Garden" or animals and birds.

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How to Draw Monster Jam:  Featuring World Champion Wrestling Monster TrucksHow to Draw Monster Jam: Featuring World Champion Wrestling Monster Trucks
by Michael Teitelbaum, Ron Zalme (Illustrator), United States Hot Rod Assoc.

World Championship Wrestling has taken the country by storm, and their official Monster Jam trucks are as famous as the stars themselves. The trucks compete in arenas across the country in front of more than 4 million live fans. Now kids can learn how to draw the infamous trucks, from Goldberg and Sting to Grave Digger, King Krunch, and Liquidator.

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Harry Potter Poster BookHarry Potter Poster Book
by J.K. Rowling

This large format poster book is the first opportunity for fans will to get an inside look at how Harry and his friends will be pictured in the highly anticipated live action film. Each of the 15 full color posters feature captivating images that bring Harry's magical adventures and the world of the Hogwart's School to life.

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The Magical Worlds of Harry Potter The Magical Worlds of Harry Potter
by David Colbert

From alchemy to hippogriffs to veela, Colbert explores the fascinating meanings between the lines and buried within the names of characters and places in all the Harry Potter books.
 

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Roy Lichtenstein (Art Kits) Roy Lichtenstein (Art Kits)
by Janet Boris (Creator), Walter Hopps (Editor), Deborah Schwartz (Editor)

 With Art Ed Books and Kits, children not only learn about great artists, they can learn to paint like them, too. Art Ed is the ideal kit for any aspiring artist! Each kit: Art supplies, 24-page full-color book, 8-page activity book, fold-out frame.

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Art for Fun ProjectsArt for Fun Projects
by Sue Lacey
 

 Book descripton not available.

 

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Wildshots:  The World of the Wildlife Photographer Wildshots: The World of the Wildlife Photographer
by Nathan Aaseng

Though it's not uncommon to find a book with excellent photos of animals, it is unusual to read about how the pictures were taken. In this engaging introduction to wildlife photography, Aaseng discusses different facets of the subject, introduces many photographers, and relates their experiences in the wild.

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Movies/Screenplays/Scriptwriters

Pearl Harbor:  The Movie and The Moment Pearl Harbor: The Movie and The Moment
by  Jerry Bruck heimer (Editor), Antonia Felix (Editor), Michael Bay (Introduction), Randall Wallace (Preface)

This gorgeously illustrated companion volume brilliantly captures the movie and the history it celebrates. Filled with nearly 200 images, including four-color movie stills, candid shots, storyboards, sketches and maps, this book offers something for every movie and history buff. Offering a unique, behind-the-scenes glimpse of a blockbuster in the making, this illustrated volume features articles and sidebars detailing the making of the movie.

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Cast Away:  The Shooting Script Cast Away: The Shooting Script
by  William Jr. Broyles, Robert Zemeckis (Preface)

In the Newmarket Shooting Script Oscar winner Tom Hanks stars as a FedEx inspector who survives a plane crash that leaves him stranded, alone, on a remote deserted island.
 

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The Mummy Returns ScrapbookThe Mummy Returns Scrapbook
by  John Whitman

Filled with more than 100 photos and fascinating facts about ancient Egypt, The Mummy Returns Scrapbook is the ultimate guide to the movie. Read the action-packed story, see your favorite scenes, and discover the wonders of Egypt - from pyramids to mummies. Here's an exciting look at a thrilling film and an extraordinary place.

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Traffic:  The Shooting Script Traffic: The Shooting Script
by  Stephen Gaghan, Steven Soderbergh (Introduction)

The amorphous and morally ambivalent North American drug trade is the tapestry into which three seemingly disconnected stories are woven, involving Mexican border police, the new U.S. drug czar and his teenage daughter, and dedicated DEA agents. Drugs taint everyone, and no character escapes unscathed.

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A Knight's Tale?  The Shooting Script A Knight's Tale: The Shooting Script
by  Brian Helgeland

This is a story of a man who is a peasant and the son of a thatcher. When the Knight that William is under the employment of, suddenly dies right before he is supposed to joust, William must joust in his place. Although only himself, and his two friends Wat and Roland, know that it is him jousting and not the real knight. You must be of noble blood to compete. Suprisingly, William wins and finds that he is a natural at jousting.

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Lara Croft:  Tomb Raider:  Tech Manual Lara Croft: Tomb Raider: Tech Manual
by  Michael Jan Friedman, Bryce Turing

Here is your chance to dig behind the scenes of Tomb Raider, the globe-spanning Paramount Pictures summer blockbuster starring Angelina Jolie. See how Lara Croft came by her devastating array of gear, gadgets and gravel-spitting vehicles.

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Which Lie Did I Tell?:  More Adventutres In The Screen TradeWhich Lie Did I Tell?: More Adventures In The Screen Trade
by  William Goldman

Another entertaining hybrid of memoir and screenwriting advice from the two-time Academy Awardwinning writer of Butch Cassidy and the Sundance Kid. This sequel to Goldman's Adventures in the Screen Trade (1983) picks up where the original left off, detailing his Hollywood experiences since the early 1980s and offering new insights into the screenwriter's art.

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The Perfect Pitch:  How to Sell Yourself and Your Movie Idea to HollywoodThe Perfect Pitch: How to Sell Yourself and Your Movie Idea to Hollywood
by  Ken Rotcop, James K. Shea


Book description not available
 

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Secrets of Film WritingSecrets of Film Writing
by  Tom Lazarus

The Secrets of Film Writing reveals a working writer's secrets--the tips, short cuts, tricks and insider advice that will get your story down on paper, maximize your idea and seduce your readers. Do you know why actors pick scripts out of a stack? Why montage sequences don't work? Why the traditional three-act structure is obsolete? Lazarus lifts the veil with hundreds of secrets like these.

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Software/Internet

Adobe Photoshop 6.0 Web Design Adobe Photoshop 6.0 Web Design
by Michael Baumgardt

A Web designer's guide to Adobe Photoshop 6, showing how to combine Photoshop, ImageReady, and GoLive 5. Early chapters focus on Web design, for those making the leap from desktop publishing, and explain Photoshop commands and techniques that are most important for Web designers, for Photoshop and ImageReady novices.

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WWW.Layout:  Effective Design and Layout for the World Wide WebWWW.Layout: Effective Design and Layout for the World Wide Web 
by  Jerry Glenwright


Book description not available


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Mastering Maya 3Mastering Maya 3
by  John Kundert-Gibbs, Peter Lee, Perry Harovas

Digital artists are hungry to learn Maya, and this update of the best-selling Maya book on the market delivers the most comprehensive coverage available on the latest technology, Maya Complete X. Maya is an all-in-one intuitive application for modeling, rendering, and animating 3D productions. Written by a top-notch team of professional digital artists, Mastering Maya Complete X is loaded with hands-on projects that teach a wide range of Maya concepts.

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Clay Sculpting for Digital Media Clay Sculpting for Digital Media
by  Stephanie Reese

Ideal for every student and professional of video game production, cinematic special effects, advertising, education, forensic animation, and more! Complete workshop on human anatomy and proportion Interviews with professionals in the sculpting and model-making field In-depth information on suitable clays and tools used for clay maquettes Step-by-step tutorials for sculpting clay characters A wealth of tips and shortcuts from sculpting professionals Detailed explanations of digitizing and scanning techniques.

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Flash 5 Cartooning (With CD-ROM) Flash 5 Cartooning (With CD-ROM)
by  Mark Clarkson

Finally someone has written a book on animating in Flash. It's a wonder there aren't more like it. Flash 5 Cartooning covers the cartoon production cycle from a Flash artist's standpoint--drawing, writing, storyboarding, animating, and keyframes. Sounds like a book on traditional animation, doesn't it? But everything is examined from a Flash perspective. When the book talks about drawing, it means drawing with a tablet. When it talks on keyframes and in-betweens, it is within Flash and not on paper that these issues are covered.

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3ds max 4 Fundamentals3ds max' 4 Fundamentals
by  Ted Boardman

The 3ds max 4 application is a major upgrade from version 3.1, and although much of the interface hasn't changed, there are enough new features and enhancements to give pause to experienced users and probably stop new users in their tracks. The new features or improved functionality make Max an even deeper and richer program than it was, but the learning curve has grown longer and steeper. This book offers a slightly different take on the tools and features than is provided in the manuals.

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Mastering Dreamweaver 4 & Fireworks 4Mastering Dreamweaver 4 & Fireworks 4
by  David Crowder, Rhonda Crowder

A guide to integrating and mastering Dreamweaver 4 and Fireworks 4 to create Web pages with graphics, animation, special characters and other extras. The CD-ROM contains trial versions of helpful software and demos of extensions and other special effects tools. System requirements: CD-ROM drive, Windows 95 or higher.

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Search Engines For The World Wide WebSearch Engines For The World Wide Web
by  Emily Glossbrenner, Alfred Glossbrenner

If you have ever had the problems that most surfers experience when conducting a search--dredging up 100,000-plus hits on AltaVista, finding coffee pages when searching for Java, or pulling up the dreaded goose egg--you need to have this book close at hand. From the basics of searching to the specifics of the major Web search sites, you'll find out what to look for, where to look for it, and how to get the best results the first time.

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