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Digital
Media FX News Archives
Saturday
- October 13, 2001
- FX - Babylon 5: The Legend
of the Rangers
- Sega Cancels Shenmue
2 for Dreamcast!
- Friday Box Office Results
- News Link of the Day
- Cinar Board Endorses Sale to Gullane
FX - Babylon
5: The Legend of the Rangers
(by digitalmediafx.com) GVFX, Canada's only full-service visual
effects production company, has been named the sole creator of
visual effects for the upcoming television movie, Babylon 5: The
Legend of the Rangers. This newest installment in the Babylon
5 movie series will apparenlty have more visual effects shots
than any past B5 movie. There will be over 300 visual effects
shots created by GVFX.
Babylon 5:
The Legend of the Rangers stars Dylan Neal in the lead role of
David Martel and Andreas Katsulas in his familiar role of G'Kar.
Writer and Executive Producer J. Michael Straczynski and Senior
Visual Effects Supervisor Mark Savela discussed design concepts
for the B5 movie in May of this year with GVFX. Straczynski approved
GVFX Vancouver Concept Artist Chris Wren's detailed sketches and
2D and 3D artists in the Toronto studio set to work.
GVFX 2D compositors
and 3D artists have worked to create feature film quality effects
including a crystalline city and explosive mines that propel through
space. Approximately eighty shots make up battle sequences and
an additional eleven shots portray the tail of a comet. GVFX also
worked on a 'character transformation' effect and enriched the
'jump point', a signature effect of the Babylon 5 series where
ships move in and out of hyperspace.
Emmy-nominated
GVFX Compositor Sean Stranxxx created star fields and nebulas
for the galaxy using Hubble telescope images as reference for
the most realistic look of the telemovie.
3D artist
Kyle Yoneda created icy rock masses that break and collide giving
the effect of flying inside the tail of a comet.
"There
is very little reference for imagery of comets up close, if any,"
says Yoneda.
For the comet,
he worked with particle systems. Using an 'Emitter' he shot grains
of sand that look like gas or steam to control the textured geography.
Kyle utilized 'Volume Shaders' to texture the inside of an object
rather than the surface. 'Paint Effects' is a Maya tool that allowed
Kyle to paint in 3D space. Describing effects the tool generated,
Kyle says, "Paint strokes in 3D turn into plasma-like bands
of energy."
Low-resolution
models were created to map out geography and assist the GVFX crew
with timing and movement of 3D elements within the galaxy.
Senior GVFX
Visual Effects Supervisor Mark Savela points out, "Looking
at the sequence from one side you can say, I want a camera right
there." Once the desired camera angles are worked out, the
high-resolution models are imported into the 3D world.
Miriam Sirois,
the actress playing the female lead, Sarah Cantrell, was able
to prepare for certain sequences by viewing low-resolution animatics
created by the GVFX team. Assisted by Visual Effects Coordinator
Sarah McMurdo, Savela supervised on-set production in Vancouver
over May and June where Miriam Sirois was filmed in an exciting
flying sequence. A new effect called the 'Holotable', a holographic
communication system, was also introduced into the telefilm.
Babylon 5:
The Legend of the Rangers is the new full-length television movie
based on the popular Emmy-award winning Babylon 5 series, directed
by Mike Vejar, produced for The SCI FI Channel and Warner Brothers
International, and Executive Produced by Douglas Netter and J.
Michael Straczynski.
The two hour
movie is scheduled to air in January, 2002 on SCI FI.
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Sega Cancels
Shenmue 2 for Dreamcast!
(by digitalmediafx.com) After months of promising faithful
Dreamcast owners that Shenmue 2 would still be delivered for the
system, Sega has backed down. In light of its recent deal
with Microsoft, Sega has canceled Shenmue 2 for Dreamcast
in the U.S. and has announced it will be exclusively available
for Xbox on U.S. shores.
The original
Shenmue received critical acclaim and even won the 1991 Animatasia
Award for "Best Animated Introduction for a Video Game".
Sega failed
miserably in the hardware console market with many blaming the
company's lack of loyalty to consumers as a main reason. From
Sega CD to Saturn to Dreamcast, Sega often abandoned support for
one platform to quickly introduce another. By contrast, Sony still
delivers strong support for the Playstation even with the introduction
of Playstation 2 last year. Now it is out of the console business
altogether, focusing on software production.
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Friday
Box Office Results
(by digitalmediafx.com) There were no major animated or visual
effects films in the top 10 on Friday.
Here are Friday's
Top 5 Movies
1. Training
Day - $4.1 Million
2. Bandits - $3.7 Million
3. Corky Romano - $3.1 Million
4. Serendipity - $2.8 Million
5. Iron Monkey - $2.0 Million
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News Link
of the Day - Cinar Board Endorses Sale to Gullane
According to The National Post:
"The
board of Cinar Corp. has voted to accept an offer for its animation
assets from British suitor Gullane Entertainment PLC. Cinar management
had entertained hopes of selling the beleaguered company as a
whole, but it now appears likely to be auctioned off in three
parts.
Gullane's
bid for Cinar's entertainment division, which includes such titles
as Wimzie's House, Caillou and the Emmy-award winning Arthur series,
is said to be worth about $120-million and could be presented
at a shareholders' meeting as early as next month..."
Click
here for the full story.
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