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Printed from www.digitalmediafx.com Digital Media FX News Archives Note: Digital Media FX content is legally ©copyright 2001 and may not be republished or rewritten without the expressed written consent of Digital Media FX and/or proper crediting and linking. Thursday
- November 29, 2001
A cell phone plays an important role in the movie. The exclusive Jurassic Park Survival Cell Phones will offer 60 minutes of prepaid calling time without the requirement of a cellular service contract or monthly fee. Compact and lightweight in design as well as fully recyclable, the cell phones require only two buttons: CALL and END. Once activated, the phones are supported by 24-hour operator assistance and last up to six months. The limited edition Jurassic Park Survival Cell Phone will also feature a branded Jurassic Park faceplate to "enhance collectability." "Because a cell
phone played such a crucial role in Jurassic Park III, we were
looking to find a unique telecommunications partner to help celebrate
the film's release on DVD," said Ken Graffeo, senior vice president
of marketing, Universal Studios Home Video. "Our partnership with
Hop-On is ideal and we are thrilled to be bringing the next wave of cell
phone technology to consumers." South Park Goes
to Afghanistan South Park has long
been in the center of controversy and its willingness to so freely tackle
and make fun of the war against terrorism should come as no surprise to
fans of the show. Sun Microsystems
Powers Pixar According to Sun, "Rendering is the time- and computationally-intensive process in which the correct lighting, textures and shading are applied to 3D computer models to produce sharp, colorful images with photorealistic detail. It is the critical final stage before a film reaches its audience. The rendering was completed in the Pixar Renderfarm, which is powered by 250 Sun Enterprise 4500 servers, running the Solaris Operating Environment, each using 14 UltraSPARC II microprocessors, 14 gigabytes of system memory and 196 gigabytes of local disk space for a total of 3,500 processors in production with nearly four terabytes of main memory." Pixar's Renderfarm has run on Sun technology for nearly six years through the creation of Toy Story, A Bug's Life and Toy Story 2. "We've worked
with Sun because their computers are powerful, reliable, and easy to manage,"
explained Ed Catmull, President of Pixar Animation Studios. "We also
value Sun's binary compatibility across product generations. By maintaining
the continuity of their SPARC chips and the Solaris Operating Environment,
Sun makes it easy for us to take advantage of their newest, most powerful
technology." News Link of the
Day - Taking the Mickey Test "Today, in Glasgow,
a conference called Projector will explore the future of animation. Meanwhile,
Londons Barbican is gearing up to celebrate its past. To mark the
centenary of Walt Disney - born on 5 December, 1901, in Chicago - it is
screening the entire canon of Disney animated features, from Snow White
and the Seven Dwarfs (1937) to Atlantis: The Lost Empire (2001)..." Click here for the full story. > Return
to the Top of the Page These news articles and all digitalmediafx.com content are ©copyright 2001 by Joe Tracy and may not be reused for any purpose without expressed written consent of the author and Digital Media FX. All rights reserved. |
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