Announces Maximo: Ghosts to Glory
19, 2001) Capcom, a leading worldwide developer and publisher
of console video games, has announced a new 3D action adventure
game for the Playstation 2 called "Maximo: Ghosts to
Glory. In this original creation from Capcom, players control
the fate of the gallant hero Maximo who returns home to
find his kingdom in shambles. Not only is the countryside
filled with hordes of the roaming undead thanks to his once
trusted advisor Achille, but the scoundrel has imprisoned
four beautiful sorceresses and forced Maximo's beloved,
Sophia to marry him. Maximo must even confront the Grim
Reaper himself as Achille's actions create havoc resounding
throughout the underworld.
in a playful and humorous setting, Maximo must rescue the
four sorceresses, restore good to the kingdom, kick Achille's
butt and get back his girl. Maximo: Ghosts to Glory is planned
to release for Christmas 2001. It has not yet been rated
by the Entertainment Software Rating Board.
are some of the key aspects in Maximo: Ghosts to Glory:
than 40 special abilities, moves and power-ups to discover.
Changing Environments -- With Achille's drill breaking up
the land, the game playfields rise, fall, and collapse creating
skill based challenges and obstacles.
Character Customization -- Each player can customize his
character with new skills and abilities. A wide variety
of skill and weapon upgrades are available as Maximo progresses
through the game.
Continue System -- Players must collect spirits to earn
'death coins' that can be used to pay off the Grim Reaper
and gain continues.
3D Worlds -- Maximo lives and fights in an expansive, fully
realized 3D polygonal world. Level design allows for true
3D movement and interaction.
of the game characters were designed by Susumu Matsushita,
one of Japan's leading artists.
Game Play -- Maximo is a return to the classic thinking
in game play design. It's simple, fun and highly addictive
and can be enjoyed by players of all ages.
Stages -- Advanced players can gain additional challenge
stages, rewarding the player with new game play and added
System -- The action doesn't stop in order to teach new
players how to play. Players will be instructed as the game
character progression system enables players to customize
and upgrade their character with new skills, abilities,
and weapons based on player preferences. As Maximo ventures
out on his quest, his appearance changes as the game progresses.
At different times, Maximo may be outfitted to wear a helmet
or earn new armor, be magically transformed into "old
man Maximo," "baby Maximo," or even find
himself stripped down to his underwear after losing his
armor. Inspired by one of Capcom's series, Ghosts'N Goblins,
Maximo: Ghosts to Glory players will recognize many features
from the classic games. As Maximo progresses through his
journey he will encounter familiar looking bone towers,
red gargoyles, and if he's not careful, Maximo can even
lose his armor as he tries to complete an area with nothing
but stylish boxer shorts to keep him warm. The game features
intense game play, and also injects a clever sense of humor
keeping the game entertaining and light-hearted.
Ghosts to Glory marks true gaming playability at its best
in an amazing 3D world. The intent was to create a game
that's all about fun," says Todd Thorson, director
of marketing, Capcom Entertainment. "It's not often
a game comes along with such massive appeal. This is due
to a unique combination of amazing development talent, a
brilliant musical score, incredible graphics and artwork
design from one of Japan's most popular artists. Capcom
has spared no expense to create this blockbuster."
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