Capcom has announced a new humor action game called Maximo: Ghosts to Glory.
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Capcom Announces Maximo: Ghosts to Glory

(May 19, 2001) Capcom, a leading worldwide developer and publisher of console video games, has announced a new 3D action adventure game for the Playstation 2 called "Maximo: Ghosts to Glory. In this original creation from Capcom, players control the fate of the gallant hero Maximo who returns home to find his kingdom in shambles. Not only is the countryside filled with hordes of the roaming undead thanks to his once trusted advisor Achille, but the scoundrel has imprisoned four beautiful sorceresses and forced Maximo's beloved, Sophia to marry him. Maximo must even confront the Grim Reaper himself as Achille's actions create havoc resounding throughout the underworld.

Presented in a playful and humorous setting, Maximo must rescue the four sorceresses, restore good to the kingdom, kick Achille's butt and get back his girl. Maximo: Ghosts to Glory is planned to release for Christmas 2001. It has not yet been rated by the Entertainment Software Rating Board.

Here are some of the key aspects in Maximo: Ghosts to Glory:

- More than 40 special abilities, moves and power-ups to discover.

- Dynamic Changing Environments -- With Achille's drill breaking up the land, the game playfields rise, fall, and collapse creating skill based challenges and obstacles.

- Progressive Character Customization -- Each player can customize his character with new skills and abilities. A wide variety of skill and weapon upgrades are available as Maximo progresses through the game.

- Unique Continue System -- Players must collect spirits to earn 'death coins' that can be used to pay off the Grim Reaper and gain continues.

- Full 3D Worlds -- Maximo lives and fights in an expansive, fully realized 3D polygonal world. Level design allows for true 3D movement and interaction.

- All of the game characters were designed by Susumu Matsushita, one of Japan's leading artists.

- Classic Game Play -- Maximo is a return to the classic thinking in game play design. It's simple, fun and highly addictive and can be enjoyed by players of all ages.

- Challenge Stages -- Advanced players can gain additional challenge stages, rewarding the player with new game play and added abilities.

- Tutorial System -- The action doesn't stop in order to teach new players how to play. Players will be instructed as the game progresses.

A unique character progression system enables players to customize and upgrade their character with new skills, abilities, and weapons based on player preferences. As Maximo ventures out on his quest, his appearance changes as the game progresses. At different times, Maximo may be outfitted to wear a helmet or earn new armor, be magically transformed into "old man Maximo," "baby Maximo," or even find himself stripped down to his underwear after losing his armor. Inspired by one of Capcom's series, Ghosts'N Goblins, Maximo: Ghosts to Glory players will recognize many features from the classic games. As Maximo progresses through his journey he will encounter familiar looking bone towers, red gargoyles, and if he's not careful, Maximo can even lose his armor as he tries to complete an area with nothing but stylish boxer shorts to keep him warm. The game features intense game play, and also injects a clever sense of humor keeping the game entertaining and light-hearted.

"Maximo: Ghosts to Glory marks true gaming playability at its best in an amazing 3D world. The intent was to create a game that's all about fun," says Todd Thorson, director of marketing, Capcom Entertainment. "It's not often a game comes along with such massive appeal. This is due to a unique combination of amazing development talent, a brilliant musical score, incredible graphics and artwork design from one of Japan's most popular artists. Capcom has spared no expense to create this blockbuster."

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